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  1. I am working on custom vehicle physics wrapper for games. As a test subject I've taken Koenigsegg CCX. I am comparing my wrapper's results to real-life ones. I've run at 2 problems. One of them is suspension forces and second one is height of CG. I am using Bullet physics for my game, but I have created custom gravity setup to simulate downforce and weight transfer. For suspension I use basic PID(proportional-integral-derative) controller. So my questions are: What is spring rate and damper strength of stock suspension of Koenigsegg CCX? Best would be answer in kN. How high is CCX's centre of gravity from it's wheelbase? Best would be answer in cm or m. Thank you for your advices!
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